Job Description Animation Production Create high-quality keyframe and/or motion capture animations for characters, creatures, vehicles, and gameplay systems. Develop expressive and believable movement that supports gameplay responsiveness and narrative goals. Produce polished animation cycles including locomotion, combat, traversal, facial animation, cinematic performances, and interactive sequences. Maintain consistency of animation style, quality, and performance across the project. Implement and refine animations within game engines such as Unreal Engine or Unity. Troubleshoot and resolve animation issues related to rigging, blending, state machines, and gameplay integration. Creative Collaboration Collaborate closely with design, engineering, cinematic, audio, and art teams to achieve gameplay and storytelling objectives. Participate in creative reviews, sprint planning, and milestone deliverables. Contribute ideas to improve animation pipelines, workflows, and player experience. Work with technical artists and programmers to ensure animations meet engine and performance requirements. Technical & Pipeline Responsibilities Optimize animation assets for runtime performance and memory constraints. Assist with motion capture shoots, cleanup, retargeting, and implementation. Contribute to animation systems including blend trees, state machines, IK systems, and procedural animation workflows. Maintain organized source files and documentation according to studio standards. Stay current with emerging animation techniques, tools, and industry trends.