Job Description Leadership & Team Management Managing dedicated art teams across geographies or studios, emphasizing overall quality, productivity, and continuous team development. Lead and mentor a diverse team of lighting artists, fostering their professional growth and artistic development. Conduct regular performance evaluations, providing constructive feedback and facilitating skill-building opportunities. Identify skill gaps within the team and implement training programs to enhance capabilities and artistic techniques. Lighting Creation Create high-quality, visually compelling lighting for environments and cinematics. Produce lighting that aligns with the project’s artistic direction and storytelling, through mood, tone and atmosphere. Develop lighting optimized for real-time game engines. Collaboration and Production Work closely with the Art Director to maintain the overall art direction. Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality. Participate in reviews, feedback sessions, and iterative development processes. Technical Art & Optimisation Ensure lighting meets performance, memory, and platform-specific requirements across a variety of platforms. Collaborate closely with environment, VFX and technical art teams to integrate lighting with assets and pipelines Apply strong understanding of lighting for real-time performance. Maintain consistency in quality while adhering to technical constraints and engine limitations. Troubleshoot and resolve creative and technical lighting challenges. Innovation & Continuous Improvement Stay current with industry trends, emerging technologies, tools, and workflows. Contribute ideas and improvements to pipelines and production processes. Continuously push the visual quality and innovation of game art production.