This is a UX Designer role with Australian Council for Educational Research based in Melbourne, VIC, AU Australian Council for Educational Research Role Seniority - mid level More about the UX Designer role at Australian Council for Educational Research Camberwell | Hybrid | 12-month Fixed Term | International Not-for-profit The Australian Council for Educational Research (ACER) is seeking an experienced UX Designer to join our User Experience team. In this role, you will design intuitive, user centred digital experiences that support ACER’s mission to improve learning globally. You’ll work across web, mobile and desktop applications, collaborating with product owners, designers and developers to bring impactful solutions to life. What You’ll Do Create wireframes, prototypes, user journeys and support high-fidelity UI design Conduct usability testing and translate insights into design improvements Apply evidence based UX practices and contribute to ACER’s design system Work collaboratively with designers, developers and product teams Support accessibility and inclusive design across digital products What You Bring 5 years of UX design experience Strong skills using Figma or similar tools Ability to communicate design decisions clearly Experience conducting and applying insights from usability research Understanding of accessibility and inclusive design principles A relevant AQF Level 7 degree (or postgraduate equivalent), or equivalent industry experience Why Join ACER? ✨ Meaningful work with global educational impact ✨ Supportive, research driven and collaborative culture ✨ Hybrid work flexibility ✨ Strong professional development and wellbeing support Interested? Apply now or reach out to learn more. Applications close Thursday, 26 March 2026 at midnight (AEDT) Before we jump into the responsibilities of the role. No matter what you come in knowing, you’ll be learning new things all the time and the Australian Council for Educational Research team will be there to support your growth. Please consider applying even if you don't meet 100% of what’s outlined Key Responsibilities Creating wireframes and prototypes Conducting usability testing Supporting accessibility Key Strengths UX design experience ️ Figma or similar tools Usability research ♿ Accessibility principles Communication skills Collaboration A Final Note: This is a role with Australian Council for Educational Research not with Hatch.